Ninjin Normals | Vertex normal edit tool for Maya
Introducing Ninjin Normals, my new Autodesk Maya script that lets you manipulate vertex normals to create stunning toon-shaded and stylized renders. With its cute UI and charming color scheme, Ninjin Normals is the perfect tool for any 3D artist looking to get extra control of their work.
(for Maya ver 2023 and up. The tool is made with Python3. For 2025, there is a separate working version included.)
The tool is a one-time purchase and you will get ALL future versions and updates for no additional costs.
For requests, bugs, etc, please contact me, and I will try to address them as much as I can. ninjin+gumroad@ninjinstudios.com
The latest Version is 1.02.
Thank you so much!
You will get Ninjin Normals and all its future versions and updates.
Size
946 KB
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